RULES

For your consideration...

GANGSTERS
in 2 Pages

An Introduction

(2 pages)



Compact and concise, this little leaflet wastes no time beating around the bush.


Great for introducing GANGSTERS to a new crowd or getting newcomers up-to-speed quickly.


And so darn cute when folded, people can't resist checking it out!

Role Descriptions

Instructions for Beginners

(1/2 page x 4)



Short and to the point, these half-page handbills help players learn exactly what to do depending on their role.


A great tool for newbies, these brief instructions get new games moving in the right direction quickly.


GANGSTERS Prototype Rulebook

Part 1 - Basics

(30 pages)



Grab a three-ring binder for this one...


30 pages explaining the ins and outs of GANGSTERS with particular focus on getting games started and what players can (and can't) do.



PART 1 covers:


  • core concepts
  • setting up games
  • how to play

Still a work in progress, be sure to let us know what you think!

GANGSTERS Prototype
Rulebook

Part 2 - Details

( __ pages)



Part 2 builds on Part 1, filling in the gaps and focusing on how to run games rather than how to play them.



PART 2 covers:


  • making your own equipment
  • how much equipment to use
  • how to manage and end games

Coming Soon...

GANGSTERS Prototype
Rulebook

Part 3 - Options

( __ pages)



Part 3 offers multitudes of options and add-ons, all kinds of things to spice up your games.


PART 3 explores:


  • heists and premo
  • Hoods and Families (Bosses and Soldiers)
  • options for Cops
  • reputation points and abilities
  • lots, lots more...

Coming Soon...

Price Sheets

( __ pages)


Use these prices to get games started effortlessly.


Coming Soon...

More on the way ... stay tuned ...